Works in Progress
Chozo Statue
A model made part from commission, part self interest. I love the Metroid series, and this was a great challenge for me on how to better my modeling and learn rigging. Here are a couple of images of the progress of the model.



To see the animation after rigging, check out the "Tests" section of the site.
Metroid © Nintendo Ltd. All rights reserved.



To see the animation after rigging, check out the "Tests" section of the site.
Metroid © Nintendo Ltd. All rights reserved.
Star Wars
Pictures of the upcoming film, Star Wars: The Hidden Legacy. This is all, for now. Enjoy.





Star Wars © Lucasfilm 2008. All rights reserved.





Star Wars © Lucasfilm 2008. All rights reserved.
T-REX
My dream project, modeling, texturing, rig, animating and realistically rendering a T-Rex! I've restarted this project using Z-Brush, and the outcome in my opinion is greater than my first attempt. I will still use Maya to rig and animate the model. Check out the new Rex for yourselves. I am still using the same basic reference (the Jurassic Park T-Rex).
Reference Image

Polymesh (The one I will be animating)

High Res Mesh (For displacement and bump map)

Wire-frame of Basic Mesh

Close up of High Res Detailing (WIP)

Compare those to the image below, from my old Rex attempted to model in Maya.

Reference Image

Polymesh (The one I will be animating)

High Res Mesh (For displacement and bump map)

Wire-frame of Basic Mesh

Close up of High Res Detailing (WIP)

Compare those to the image below, from my old Rex attempted to model in Maya.

